week 4

Tuesday was our only class of Design in Digital Media, since Friday this week to Tuesday next week are Easter holidays.

Our new teacher for the next couple of weeks is Shaun Wilson, and he is teaching digital video.

For our first big assignment with him, we had to split into groups. The groups had names of famous directors. Mine was Team JJ (Abrams). Our task we’re supposed to be doing is aking the cantina scene from “Star Wars” and making shot lists and storyboards of the entire scene, and then actually going out and filming a remake of the scene. Our team suggested that we remake the cantina scene with fruit and vegetables instead of people. I spent the first week writing down lots of details in the shot list for the Star Wars scene.

Shaun then showed us a couple of techniques in Photoshop, for how to create a storyboard image.

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WEEK 3

It was our last week to learn interactivity, and we spent Tuesday recapping everything we had learned about the last couple of weeks. We even talked about studio critique and how it helps us learn from trying to accomplish our designs and explore the positives of creating and working on them. We then went back into Adobe Muse, where we started making our website. We had to review our web server, and then we were tasked to edit and change our sites to have mobile interactivity, which means we had to create proper site layouts that would readable on a phone or a tablet.

It took me a while to do that, since I saved my website into another computer, so I had to get on that computer and put my site on Google Drive so I could access it.

I was then put into a group to check on a couple of websites that we had to choose so we could critique and write notes about what would appeal people to those sites and how they would be more interactive on mobile.

We were then tasked to go unto a coding tutorial website, kind of to prove to us how coding is extremely easy. I knew most of how it worked, since I did this kind of stuff before a couple of years ago in TAFE. I pretty much went through most of the answers in the tutorial.

After that, it was the end of Tuesday’s class and the end of our learning about interactivity. It was our last class with Adam until week 10 thru 12.

On Thursday, we learned more about some of the other principles of design: emphasis, movement,  and rhythm.

Tom then gave us a choice for the day to either work on our assessment or work on a list of activities that involve the 3 principles of design. I decided to do the latter.emphasis 1

This picture is supposed to show the emphasis of colour. I think this picture’s alright because all I had to do was select the live paint bucket tool on Illustrator and colour in parts of the shape to make them stand out.

 

emphasis 2

 

This also shows emphasis too, but with colour and scale. I thought that these pictures seemed a bit rushed, since I had to try out different types of elements for them and I had to think fast on these designs.

 

movement 1

This picture is supposed to represent movement. I like this picture because the way it looks along with the different copies atop it make it look like a snake moving.

movement 2

These images also show movements. I like how I managed to make each image a different kind of element (organic shapes, lines, geometric shapes).

 

rhythm 1

Each of these images are supposed to show rhythm. I like these pictures because I had to create different kind of unique shapes to show off the form of rhythm.

Week 2

On Tuesday in Week 2, we learned about the basics of the World Wide Web, and the history of the internet and the computer

We learnt how cookies work, where we installed an add-on program for Firefox, which showcases the data from entering into a website, letting it be placed into the web browser.

The lecture was continued with talks about interface design and web design, noting that the most noticeable style of visual designs are flat and minimalist designs.

Adam then told us to work on our computers, and look up an app named Fetch, which helps transfer and connect files to a website. We navigated to an RMIT webpage that can only be linked to our username. And we used another app called TextWrangler, to type in a command to place in Fetch to place onto the website.

Adam then said that we were going to create our own websites.

We had to make a sketch of the design of our site first (and it was important that it had flat design).The teacher told us to use Adobe Muse, a program that helps create your own website without coding. I did a little bit of work on the site a moment before class ended. Adam let us all know that were were going to keep updating our websites throughout the semester.

On Friday, we were told about our upcoming assessment. The assessment gave us 3 choices for what we could create: photographic abstractions, a 1920s Russian constructivist-style poster, and an abstract poster that reflects the mood of a music genre. I’m thinking of doing the third option.

After all that, we were lectured about the principles of design. The primary things that we were discussing were unity and balance, and how symmetry links to the latter. There are different types of symmetry and asymmetry.

We were then given a task called mandalas, where we created 3 circles on Illustrator  and try to add an image inside them. But the requirements for these circles are that they need to each have a different use of balance (radical/biaxial/inverted), they must make use of proportion to create a focus on a element, and they must have a strong unity.

I thought this exercise was difficult because I couldn’t figure out some ideas for some of the circles; the inverted design I especially had trouble with.

But I figured it out and I decided to draw pictures of a orange slice in the radical circle, four apple slices in the biaxial circle, and two pear slices in the inverted circle. I chose the theme of fruit because I thought it would be simple.

Screen Shot 2016-03-11 at 3.13.17 PM

I then had to do another task, where I had to crop two pieces of each of the 5 landscape pictures and discuss what principle of design they represent, and whether there’s symmetry or asymmetry.

 

The picture of the leaves look asymmetrical, while the picture of the fan have almost an inverted balance to their different positions.

The first picture of the skyscraper has a complete symmetrical balance, while the second picture of a ton of skyscrapers looks asymmetrical.

The picture of the tree with the clouds looks to have a inverted balance, because the shape the clouds are forming looks circular and connects to the circular look of the trees. The picture of the building has a symmetrical reflection in the water.

The mountain that can be seen in this picture has 2 points that make the image look kind of symmetrical.

RMIT Design in Digital Media – WEEK 1

This is my first blog entry about my progress in Design in Digital Art In RMIT.

On Tuesday, our teacher was Adam Nash, and the first thing he lectured us on was about our specialisations that we will do for the rest of the semester, and the first one that we were going to study was interactivity.

I was forced into a team where we had to define what digital media is, and what parts of media were interactive (games) and non-interactive (TV, movies).

We were then being lectured about how certain designers can help bring usability and robustness to interactive designs.

I had to join another group for another task, where were had to design and wireframe a digital calendar interface. We all discussed different ideas for our calendar, like how it would accessible for computers, phones and tablets. I suggested that our calendar would have a background that has pretty pictures that you can interact with and change into a different picture. After we thought of those ideas, we made the wireframe of the calendar, and then we did an evaluation of what we learned. After that, it was the end of the class.

On Friday, we had a different teacher this time, named Tom Penney.

We were lectured about the elements of design, and how we use them in art.

I was then put into a different team once again, this time we had to recreate a famous painting using only one element of design. The painting was Edward Hopper’s “Early Sunday Morning,” and the element that my team had to work on was point (or dot).

The other members of my team were unsure what to do with using point, since it’s so minimal that it would be extremely difficult.

Luckily, I had a idea to place dots in different lines, to make them combine into shapes that resemble the buildings in the painting. Our class seemed to be impressed with what we did.

For my homework, we had to not only read up documents and watch videos about how to use the elements of design, but also try out a puzzle. The puzzle was to use four black squares and play with them to represent and convey an emotion, for the audience to understand.

In summary, my first week of the Design in Digital Art course was pretty good, and I’m interested to do more in the next couple of weeks.

 

blacksquaresjustinblackburnHere is my finished version of the “black squares” homework.